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Microsoft Extends Offer For Cross-Platform Gaming To Sony



Hell may as well have frozen over.. Because the impossible ‘Cross-Platform’ gaming may be in our near future..

On Monday, [email protected] Director, Chris Charla, announced that the company will allow game developers to support cross-platform.

Charla explains,

“This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on a different online multiplayer network- including other console and PC networks … Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the the option of choosing to play with other Xbox Live players.”

Sony Corporate Headquarters has released a brief statement with the key highlight below:

“We would be happy to have a conversation with any publisher or developers who are interested in cross-platform play.”

While this isn’t necessarily a NO, it isn’t a HELL YEAH either. Both companies seem hesitant about mentioning each other by name, and continue to refer to them as ‘Other Consoles’.

The first game slated to get cross-platform access is Psyonix’s “Rocket League”. As of right now, it only seems that Windows 10 and XBL players will be able to face-off against each other. As stated, Sony hasn’t given us definitive answers yet but this wouldn’t be Sony’s first Rodeo when it comes to cross-platform action. Back in the early 2000s, Final Fantasy 11 was a cross-platform game between PS2 and PC gamers.

I’m truly excited about this opportunity because I will no longer have to own multiple consoles in order to play games with all my friends. And this will also bridge the gap between the elitist consolist gamers who continuously argue like 12-year-olds about which console is better than the other.

However, this change by allowing console gamers to go head to head with PC gamers brings up quite a few concerns.

How is this going to affect the connection/lag?

We all deal with high ping from time to time, but now allowing more users access to the same servers – there simply will be a larger amount of network concerns here.


Will there be an extra fee in order to have this feature?

I already pay $40 a year for Xbox Live and $35 a year for PS Plus, not to mention the monthly costs of other games I play (like WoW at $15 a month, etc.). While I would have no problem paying $100 a year for a joint membership for both consoles – everyone is going to look to make a buck off something as revolutionary as this.


Will developers/publishers even want to deal with having to add this feature to their games?

Most console exclusives are just that for a reason. Developing for multiple platforms means you have to have a dedicated development team to tweak the code for each specific platform. This also increases the costs behind the game, and you never really know how well the sales will be until it’s actually launched.


How will the gameplay be regulated between console and PC?

This question is especially important for anyone who plays a first-person shooter. PC gamers definitely have a one up with more accuracy with mouse control in their gameplay. Will PC & consoles continue to stay separated? Or will there be some sort of handicap for PC players against console players?


“There’s got to be a catch? This is too good to be true for there to not be a catch?!”

I’m hoping there is not but we at NRDY will do our best to keep you up to date with all the details as they are released.

So what do you think? Are you excited about this? Are skeptical about this? Or do you think that this is something that will be considered then ultimately brushed under the rug? Let us know!

Read the full statement from Chris Charla here.